weatherless...................65.22502% balance.......................35.38002% offense.......................32.05044% sand..........................26.55881% hyperoffense..................23.75444% rain.......................... 6.65634% semistall..................... 6.25968% voltturn...................... 3.31226% stall......................... 2.55543% sandoffense................... 2.28337% monotype...................... 1.76629% hail.......................... 1.28585% trickroom..................... 1.21418% sun........................... 1.01726% sandstall..................... 0.96908% rainoffense................... 0.76651% multiweather.................. 0.68375% choice........................ 0.67687% monowater..................... 0.49831% monofighting.................. 0.45329% mononormal.................... 0.29940% monobug....................... 0.17856% hailoffense................... 0.08854% monopsychic................... 0.06640% sunoffense.................... 0.06640% monofire...................... 0.06640% monofairy..................... 0.05952% monosteel..................... 0.04427% monodark...................... 0.04427% monoelectric.................. 0.04427% monograss..................... 0.04061% monoghost..................... 0.03739% monorock...................... 0.02213% monoice....................... 0.02213% monoflying.................... 0.02213% rainstall..................... 0.02213% Stalliness (mean: -0.186) |# -2.0|###### |####### -1.5|############## |################### -1.0|######################### |################ -0.5|##################### |######################### 0.0|############################## |###################### +0.5|########################### |################### +1.0|########## |######### +1.5|##### | +2.0|# | +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.38%