weatherless...................75.83641% balance.......................49.16867% hyperoffense..................32.42417% sand..........................21.80768% semistall..................... 7.64913% voltturn...................... 7.56138% offense....................... 5.77819% stall......................... 4.97985% sandoffense................... 4.66588% trickroom..................... 2.96422% rain.......................... 2.35591% monotype...................... 1.92773% monofighting.................. 1.83007% rainoffense................... 0.51278% mononormal.................... 0.09766% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.030) | -2.0|###### |# -1.5|######## |###################### -1.0|########################### | -0.5|#### |####### 0.0|############ |##################### +0.5|############################## |############ +1.0|######################### |########### +1.5| | +2.0| | +2.5|##### |##### +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%