weatherless...................60.18754% balance.......................56.03819% sand..........................37.84186% hyperoffense..................23.62078% voltturn......................13.03469% semistall.....................11.90838% sandoffense................... 8.55721% stall......................... 5.67170% offense....................... 2.76094% rain.......................... 1.97060% trickroom..................... 0.50874% monotype...................... 0.02349% monofighting.................. 0.02330% rainoffense................... 0.01628% mononormal.................... 0.00020% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.299) | -2.0|##### | -1.5| |############## -1.0|################# | -0.5|# |### 0.0|######## |####### +0.5|############################## |####################### +1.0|#################### |############### +1.5| | +2.0| | +2.5|##### |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.66%