weatherless...................75.54195% offense.......................40.07387% balance.......................33.86885% hyperoffense..................17.65935% sand..........................12.49173% voltturn...................... 9.56143% sun........................... 8.17545% semistall..................... 5.34421% stall......................... 3.05372% rain.......................... 2.91791% trickroom..................... 2.55047% hail.......................... 1.21421% monotype...................... 1.14401% choice........................ 1.08094% sunoffense.................... 0.96161% sandstall..................... 0.81172% multiweather.................. 0.32945% rainoffense................... 0.32611% monowater..................... 0.29458% tricksun...................... 0.27131% sandoffense................... 0.24848% monobug....................... 0.20359% hailoffense................... 0.18274% tailwind...................... 0.15459% dragmag....................... 0.08980% monoelectric.................. 0.07405% monoice....................... 0.06949% mononormal.................... 0.06714% monofairy..................... 0.06214% monopsychic................... 0.06049% monodark...................... 0.05513% monosteel..................... 0.05110% monopoison.................... 0.04252% sunstall...................... 0.03969% monoground.................... 0.03951% tricksand..................... 0.03731% monoflying.................... 0.03362% monofire...................... 0.03264% monodragon.................... 0.03048% gravity....................... 0.03040% monoghost..................... 0.02880% monograss..................... 0.02813% monorock...................... 0.02781% rainstall..................... 0.02037% monofighting.................. 0.01318% trickrain..................... 0.00370% trickhail..................... 0.00292% trapper....................... 0.00174% hailstall..................... 0.00174% swagplay...................... 0.00058% Stalliness (mean: -0.155) -2.0|##### |########## -1.0|################# |########################## 0.0|############################## |#################### +1.0|########### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%