weatherless...................73.64594% balance.......................36.40255% offense.......................29.46664% hyperoffense..................21.55725% sand..........................17.28194% voltturn...................... 9.73776% semistall..................... 7.63730% sun........................... 6.06197% stall......................... 4.93626% trickroom..................... 2.85574% hail.......................... 1.62139% rain.......................... 1.58566% sandstall..................... 1.32806% sunoffense.................... 1.11297% choice........................ 0.89259% tricksun...................... 0.35197% tailwind...................... 0.24887% monotype...................... 0.21831% multiweather.................. 0.19590% rainoffense................... 0.12897% sandoffense................... 0.12263% hailoffense................... 0.09423% monowater..................... 0.08333% dragmag....................... 0.04307% monodragon.................... 0.03857% monofairy..................... 0.03706% sunstall...................... 0.02539% gravity....................... 0.02490% monobug....................... 0.01862% mononormal.................... 0.00847% monopoison.................... 0.00634% tricksand..................... 0.00539% monofire...................... 0.00505% monosteel..................... 0.00484% monoflying.................... 0.00478% monoice....................... 0.00366% monodark...................... 0.00302% monopsychic................... 0.00227% monofighting.................. 0.00180% rainstall..................... 0.00093% hailstall..................... 0.00076% monoghost..................... 0.00022% monorock...................... 0.00012% monoground.................... 0.00012% monoelectric.................. 0.00006% monograss..................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.081) -2.0|######### |############## -1.0|################# |####################### 0.0|############################## |######################## +1.0|################## |######## +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.67%