weatherless...................64.87193% balance.......................41.59640% sand..........................29.64740% hyperoffense..................21.63031% offense.......................19.09910% semistall.....................12.14176% voltturn...................... 8.89716% stall......................... 5.53242% sandstall..................... 3.03625% sun........................... 2.37524% hail.......................... 2.24584% trickroom..................... 1.65900% tailwind...................... 1.15728% rain.......................... 1.02236% sunoffense.................... 0.31313% multiweather.................. 0.16260% choice........................ 0.09959% tricksun...................... 0.09468% monotype...................... 0.08078% rainoffense................... 0.07612% dragmag....................... 0.07276% monowater..................... 0.06837% hailoffense................... 0.05428% sunstall...................... 0.01291% sandoffense................... 0.01278% monofairy..................... 0.00823% gravity....................... 0.00448% mononormal.................... 0.00155% monopoison.................... 0.00125% monodragon.................... 0.00042% tricksand..................... 0.00036% monobug....................... 0.00030% monodark...................... 0.00030% monofighting.................. 0.00022% hailstall..................... 0.00010% rainstall..................... 0.00006% monosteel..................... 0.00005% monoice....................... 0.00003% monoflying.................... 0.00003% monofire...................... 0.00002% monorock...................... 0.00001% monopsychic................... 0.00001% monoghost..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.050) -2.0|############ |############### -1.0|######### |############ 0.0|############################## |########################## +1.0|####################### |########### +2.0|#### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.68%