balance.......................57.85247% offense.......................39.96705% weatherless...................37.07888% rain..........................32.94061% sun...........................30.31107% trickroom..................... 5.47635% hyperoffense.................. 1.87507% rainoffense................... 1.63712% multiweather.................. 1.51407% sand.......................... 0.67950% trickrain..................... 0.60901% hail.......................... 0.50442% tailwind...................... 0.49802% voltturn...................... 0.47728% tricksun...................... 0.39597% semistall..................... 0.25945% tricksand..................... 0.24163% dragmag....................... 0.08214% stall......................... 0.04596% monotype...................... 0.01952% mononormal.................... 0.00690% monopsychic................... 0.00364% monowater..................... 0.00349% trickhail..................... 0.00315% monoice....................... 0.00258% sunoffense.................... 0.00235% monoghost..................... 0.00112% batonpass..................... 0.00104% monopoison.................... 0.00098% gravity....................... 0.00049% monobug....................... 0.00044% monodark...................... 0.00028% hailoffense................... 0.00016% sandoffense................... 0.00007% monoground.................... 0.00004% monosteel..................... 0.00003% monofire...................... 0.00002% monoelectric.................. 0.00000% sandstall..................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% swagplay...................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.018) -1.5| |# -1.0|# |#### -0.5|###### |################ 0.0|################### |############################## +0.5|######### |# +1.0| | more negative = more offensive, more positive = more stall one # = 1.14%