monotype......................100.00000% monodark......................100.00000% sand..........................82.75756% offense.......................50.86416% balance.......................28.41515% hyperoffense..................20.38656% weatherless...................17.24244% voltturn......................13.71964% sandoffense...................11.10592% semistall..................... 0.33389% choice........................ 0.23910% stall......................... 0.00024% monodragon.................... 0.00024% monowater..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.324) | -1.5|###### |############ -1.0|##### |####### -0.5|##### |############################## 0.0|######### |######## +0.5|############### |# +1.0|# | more negative = more offensive, more positive = more stall one # = 0.99%