monotype......................100.00000% monorock......................100.00000% sand..........................87.40045% offense.......................53.15399% balance.......................34.98656% hyperoffense..................10.84033% weatherless................... 9.60257% sandoffense................... 8.30743% trickroom..................... 4.76274% hail.......................... 4.63663% tricksand..................... 4.43797% multiweather.................. 1.91745% semistall..................... 0.98631% gravity....................... 0.56647% monowater..................... 0.39611% choice........................ 0.39406% hailoffense................... 0.28256% rain.......................... 0.27780% rainoffense................... 0.14196% stall......................... 0.03281% sandstall..................... 0.02836% tailwind...................... 0.01947% monosteel..................... 0.01485% monobug....................... 0.01334% trickhail..................... 0.01334% monopoison.................... 0.00889% monodark...................... 0.00445% Stalliness (mean: -0.238) |## -1.5|### |####### -1.0|############### |######################## -0.5|######################## |############################## 0.0|####################### |######################### +0.5|######################## |####### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.54%