weatherless...................53.93091% offense.......................43.22056% sand..........................40.55107% hyperoffense..................28.74214% balance.......................20.05396% sandoffense...................12.86133% stall......................... 4.03866% semistall..................... 3.94468% rain.......................... 2.62331% hail.......................... 2.61764% sandstall..................... 2.32355% monotype...................... 1.53526% choice........................ 1.48584% dragmag....................... 1.47774% voltturn...................... 1.31813% rainoffense................... 1.25575% trickroom..................... 0.89442% sun........................... 0.69917% hailstall..................... 0.43830% tricksand..................... 0.42696% multiweather.................. 0.41480% sunoffense.................... 0.26087% monofighting.................. 0.23738% monosteel..................... 0.20740% monowater..................... 0.16041% mononormal.................... 0.15717% hailoffense................... 0.14907% monoice....................... 0.11504% monorock...................... 0.09803% monobug....................... 0.09641% monopsychic................... 0.09398% monoflying.................... 0.07778% monodark...................... 0.07616% monograss..................... 0.06481% gravity....................... 0.05428% monoelectric.................. 0.04780% monoghost..................... 0.04375% monofire...................... 0.04213% monopoison.................... 0.04132% monoground.................... 0.02187% monodragon.................... 0.02187% trickhail..................... 0.01944% trickrain..................... 0.01782% tailwind...................... 0.00891% tricksun...................... 0.00324% allweather.................... 0.00243% monofairy..................... 0.00081% trapper....................... 0.00081% Stalliness (mean: -0.415) -2.0|#### |######### -1.5|################ |######################## -1.0|############################ |############################## -0.5|########################## |###################### 0.0|################## |############# +0.5|############# |######## +1.0|###### |#### +1.5|## |### +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.43%