weatherless...................52.67296% offense.......................42.65688% sand..........................42.05602% hyperoffense..................29.66266% balance.......................19.51216% sandoffense...................13.47692% stall......................... 4.15837% semistall..................... 4.00993% rain.......................... 2.54962% hail.......................... 2.47911% sandstall..................... 2.35716% dragmag....................... 1.55522% choice........................ 1.52353% monotype...................... 1.41238% voltturn...................... 1.34199% rainoffense................... 1.26433% trickroom..................... 0.94550% sun........................... 0.63416% tricksand..................... 0.47073% hailstall..................... 0.43103% multiweather.................. 0.38428% sunoffense.................... 0.24261% monofighting.................. 0.22244% monosteel..................... 0.17937% mononormal.................... 0.15135% monowater..................... 0.15009% hailoffense................... 0.12781% monoice....................... 0.09554% monopsychic................... 0.09326% monobug....................... 0.08886% monorock...................... 0.08622% monodark...................... 0.08445% monoflying.................... 0.07774% monograss..................... 0.05104% gravity....................... 0.04876% monoelectric.................. 0.04796% monopoison.................... 0.03308% monoghost..................... 0.03297% monofire...................... 0.03202% trickhail..................... 0.02755% monoground.................... 0.01888% trickrain..................... 0.01726% monodragon.................... 0.01718% tailwind...................... 0.00841% tricksun...................... 0.00311% allweather.................... 0.00253% trapper....................... 0.00058% monofairy..................... 0.00057% Stalliness (mean: -0.426) -2.0|#### |########## -1.5|################# |######################### -1.0|############################ |############################## -0.5|######################### |###################### 0.0|################## |############# +0.5|############ |######## +1.0|###### |#### +1.5|### |### +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.42%