sand..........................53.94453% weatherless...................43.39415% hyperoffense..................35.49071% offense.......................33.07133% balance.......................20.17316% sandoffense...................17.37478% stall......................... 6.91989% semistall..................... 4.34491% sandstall..................... 3.93475% dragmag....................... 2.76994% hail.......................... 1.47529% trickroom..................... 1.43291% rain.......................... 1.18608% voltturn...................... 1.12993% rainoffense................... 0.94030% tricksand..................... 0.75355% choice........................ 0.59600% hailstall..................... 0.52813% multiweather.................. 0.28764% sun........................... 0.28759% monotype...................... 0.14483% monowater..................... 0.06930% sunoffense.................... 0.05669% trickhail..................... 0.04811% monofighting.................. 0.03008% monoflying.................... 0.02477% monograss..................... 0.01627% trickrain..................... 0.00539% gravity....................... 0.00369% monodark...................... 0.00334% monoice....................... 0.00329% monoghost..................... 0.00035% monosteel..................... 0.00026% monoelectric.................. 0.00025% monobug....................... 0.00018% hailoffense................... 0.00006% monofire...................... 0.00003% mononormal.................... 0.00001% monoground.................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.411) -2.0|##### |############### -1.5|##################### |############################# -1.0|############################## |####################### -0.5|################ |############### 0.0|############### |########### +0.5|############## |########### +1.0|###### |##### +1.5|### |### +2.0|#### |### +2.5|#### more negative = more offensive, more positive = more stall one # = 0.43%