weatherless...................54.20076% balance.......................35.78279% offense.......................34.59092% sand..........................22.78023% hyperoffense..................19.11645% rain..........................18.12472% semistall..................... 7.22849% voltturn...................... 4.25427% dragmag....................... 3.86688% sun........................... 3.70935% stall......................... 3.28135% choice........................ 2.23711% monotype...................... 1.92007% hail.......................... 1.65653% rainstall..................... 0.89563% sandoffense................... 0.87582% sandstall..................... 0.77675% rainoffense................... 0.57661% trickroom..................... 0.46268% multiweather.................. 0.45971% sunoffense.................... 0.39333% sunstall...................... 0.33388% monowater..................... 0.22589% tailwind...................... 0.21697% monosteel..................... 0.19022% monoice....................... 0.18032% monobug....................... 0.15951% monodragon.................... 0.15456% hailstall..................... 0.14366% monoflying.................... 0.11889% trickhail..................... 0.11790% monopsychic................... 0.11691% monoground.................... 0.11691% monofighting.................. 0.10601% monoghost..................... 0.10601% monodark...................... 0.10502% monoelectric.................. 0.09511% hailoffense................... 0.09115% monofire...................... 0.07133% mononormal.................... 0.07133% monorock...................... 0.06440% monopoison.................... 0.06044% monograss..................... 0.03666% monofairy..................... 0.02774% tricksand..................... 0.02081% tricksun...................... 0.01387% gravity....................... 0.00892% trickrain..................... 0.00297% allweather.................... 0.00198% fear.......................... 0.00099% Stalliness (mean: -0.122) -2.0|######## |######## -1.5|############# |################### -1.0|##################### |####################### -0.5|############################ |########################### 0.0|############################ |############################## +0.5|############################ |######################### +1.0|############### |########### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%