weatherless...................52.52650% balance.......................36.18994% offense.......................33.00848% sand..........................23.83345% hyperoffense..................19.94125% rain..........................18.87879% semistall..................... 7.59178% voltturn...................... 4.45070% dragmag....................... 4.22923% sun........................... 3.49784% stall......................... 3.26855% choice........................ 2.43763% monotype...................... 1.69420% hail.......................... 1.67406% sandoffense................... 0.85605% rainstall..................... 0.85533% sandstall..................... 0.84289% rainoffense................... 0.60587% trickroom..................... 0.42219% multiweather.................. 0.40094% sunstall...................... 0.34361% sunoffense.................... 0.34316% tailwind...................... 0.21195% monowater..................... 0.19299% monoice....................... 0.16310% monosteel..................... 0.15806% monodragon.................... 0.15630% hailstall..................... 0.13926% monobug....................... 0.12985% monoground.................... 0.11578% monopsychic................... 0.11459% trickhail..................... 0.11104% monoflying.................... 0.10279% hailoffense................... 0.10224% monoghost..................... 0.09389% monofighting.................. 0.09364% monodark...................... 0.08910% monoelectric.................. 0.07235% monofire...................... 0.06622% monopoison.................... 0.05635% mononormal.................... 0.05322% monorock...................... 0.05243% monograss..................... 0.02420% monofairy..................... 0.02109% tricksand..................... 0.01848% tricksun...................... 0.01671% gravity....................... 0.00946% trickrain..................... 0.00216% allweather.................... 0.00194% fear.......................... 0.00072% Stalliness (mean: -0.120) -2.0|######### |######## -1.5|############## |################### -1.0|#################### |###################### -0.5|########################## |########################## 0.0|########################### |############################## +0.5|############################ |########################## +1.0|################ |############ +1.5|##### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%