sand..........................39.07937% weatherless...................35.46483% balance.......................35.06771% offense.......................23.48044% hyperoffense..................23.36047% rain..........................21.33215% semistall.....................15.85248% dragmag....................... 7.04000% voltturn...................... 5.77514% hail.......................... 2.67566% stall......................... 2.23890% sun........................... 1.45151% choice........................ 1.40029% hailstall..................... 1.23954% sandstall..................... 0.94209% monotype...................... 0.69917% monopsychic................... 0.66783% rainoffense................... 0.61192% hailoffense................... 0.35224% sandoffense................... 0.09571% sunoffense.................... 0.09555% rainstall..................... 0.02971% monofighting.................. 0.02762% trickroom..................... 0.02433% tricksun...................... 0.01838% multiweather.................. 0.00353% monodragon.................... 0.00195% monowater..................... 0.00054% monoice....................... 0.00046% monobug....................... 0.00043% monoghost..................... 0.00029% mononormal.................... 0.00004% sunstall...................... 0.00001% monograss..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% tailwind...................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% monopoison.................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.063) -2.0|###################### |###### -1.5|####### |############# -1.0|############# |######## -0.5|######## |################## 0.0|################### |################## +0.5|#################### |############################ +1.0|########### |############################## +1.5|### |# +2.0|# |### +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%