weatherless...................91.70153% offense.......................43.06676% hyperoffense..................39.81918% balance.......................12.40976% batonpass.....................12.34260% monotype......................10.19501% sun........................... 4.12290% dragmag....................... 3.24431% rain.......................... 3.03845% stall......................... 2.69368% monoghost..................... 2.60733% monopsychic................... 2.15963% monobug....................... 2.05996% semistall..................... 2.01062% mononormal.................... 1.63351% voltturn...................... 1.59182% trapper....................... 1.39869% sunoffense.................... 1.33465% monoelectric.................. 1.25830% hail.......................... 1.07406% sand.......................... 0.93625% rainoffense................... 0.90415% multiweather.................. 0.86394% choice........................ 0.80399% monodragon.................... 0.54001% monodark...................... 0.52981% monoflying.................... 0.51835% monorock...................... 0.44197% monowater..................... 0.42577% monopoison.................... 0.38508% monosteel..................... 0.33881% sandoffense................... 0.27362% hailoffense................... 0.27130% monoground.................... 0.26711% monograss..................... 0.19658% monofairy..................... 0.16161% monofighting.................. 0.10275% gravity....................... 0.07927% monofire...................... 0.06963% trickroom..................... 0.06918% rainstall..................... 0.06261% monoice....................... 0.05404% tailwind...................... 0.05079% hailstall..................... 0.03405% sandstall..................... 0.01884% fear.......................... 0.01466% swagplay...................... 0.00426% sunstall...................... 0.00107% Stalliness (mean: -0.751) -4.0| | -3.0|# |### -2.0|########### |###################### -1.0|############################## |############################# 0.0|################# |####### +1.0|### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%