weatherless...................97.42734% offense.......................54.58398% hyperoffense..................23.16451% balance.......................10.37167% stall......................... 8.64867% batonpass..................... 8.48780% dragmag....................... 8.32561% monotype...................... 3.41889% semistall..................... 3.23117% voltturn...................... 2.45776% rain.......................... 1.66192% monopsychic................... 1.27842% monoghost..................... 0.92538% trapper....................... 0.61974% monoelectric.................. 0.59329% rainstall..................... 0.45674% hail.......................... 0.44616% sun........................... 0.39761% choice........................ 0.18390% monobug....................... 0.16579% sunoffense.................... 0.15800% monodragon.................... 0.15217% monopoison.................... 0.14922% monograss..................... 0.13170% mononormal.................... 0.12853% monowater..................... 0.12478% rainoffense................... 0.09095% sand.......................... 0.08796% monoflying.................... 0.06041% gravity....................... 0.05663% monorock...................... 0.05046% hailoffense................... 0.02439% multiweather.................. 0.02100% trickroom..................... 0.01444% monodark...................... 0.01003% sandstall..................... 0.00902% sandoffense................... 0.00443% monoice....................... 0.00269% monofairy..................... 0.00082% tailwind...................... 0.00069% monofire...................... 0.00055% monofighting.................. 0.00010% monosteel..................... 0.00004% monoground.................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.411) -4.0| | -3.0| |# -2.0|##### |########## -1.0|########################### |############################## 0.0|############# |##### +1.0|# |#### +2.0|#### |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%