weatherless...................79.63794% offense.......................43.18981% balance.......................33.03040% hyperoffense..................14.34650% sun...........................11.94271% rain.......................... 8.41445% semistall..................... 8.04308% voltturn...................... 7.97526% monotype...................... 3.52727% multiweather.................. 3.00911% batonpass..................... 2.43802% sand.......................... 1.86528% stall......................... 1.39020% hail.......................... 1.21917% sunoffense.................... 1.04875% monopsychic................... 0.79000% monoghost..................... 0.73451% monobug....................... 0.72816% mononormal.................... 0.59547% choice........................ 0.55866% rainoffense................... 0.40808% monodark...................... 0.25361% monosteel..................... 0.19499% sunstall...................... 0.19386% monorock...................... 0.16859% monodragon.................... 0.16583% monoflying.................... 0.16390% monowater..................... 0.14954% monopoison.................... 0.13129% monofighting.................. 0.12107% monofire...................... 0.11650% monoelectric.................. 0.11583% monograss..................... 0.09587% monofairy..................... 0.09355% trapper....................... 0.08964% monoground.................... 0.08846% dragmag....................... 0.08317% trickroom..................... 0.06335% rainstall..................... 0.05826% monoice....................... 0.04072% hailoffense................... 0.03756% tricksun...................... 0.03088% fear.......................... 0.02387% tailwind...................... 0.02036% sandoffense................... 0.01527% hailstall..................... 0.01369% sandstall..................... 0.01369% Stalliness (mean: -0.145) -3.0| |# -2.0|## |######### -1.0|################## |########################## 0.0|############################## |################## +1.0|############# |#### +2.0|# more negative = more offensive, more positive = more stall one # = 0.82%