offense.......................61.15836% weatherless...................60.82277% sun...........................24.78447% balance.......................19.54522% hyperoffense..................16.16907% rain..........................13.22398% multiweather..................10.05323% sand.......................... 9.97512% monotype...................... 2.96823% sunoffense.................... 2.46196% hail.......................... 2.10612% semistall..................... 1.80235% stall......................... 1.32500% sandoffense................... 0.71458% rainoffense................... 0.63646% voltturn...................... 0.48024% trickroom..................... 0.47735% mononormal.................... 0.35584% monowater..................... 0.32691% monosteel..................... 0.32112% monoflying.................... 0.28930% monodragon.................... 0.28352% sunstall...................... 0.28062% monobug....................... 0.27773% monopsychic................... 0.18515% monofairy..................... 0.17647% dragmag....................... 0.16201% monograss..................... 0.15912% monofighting.................. 0.15044% monoghost..................... 0.13308% choice........................ 0.12151% monodark...................... 0.11861% monofire...................... 0.11572% monorock...................... 0.10704% monoground.................... 0.10126% monoice....................... 0.08390% hailoffense................... 0.07811% monoelectric.................. 0.05786% tailwind...................... 0.04050% sandstall..................... 0.03761% monopoison.................... 0.03472% rainstall..................... 0.02604% tricksun...................... 0.00289% allweather.................... 0.00289% Stalliness (mean: -0.393) | -2.0| |## -1.5|###### |########### -1.0|##################### |############################# -0.5|############################## |########################## 0.0|##################### |############ +0.5|######## |#### +1.0|### |# +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%