offense.......................54.11832% weatherless...................48.97626% sun...........................39.76546% balance.......................22.65951% hyperoffense..................17.59322% rain..........................15.01089% multiweather..................11.01405% sand.......................... 7.64255% sunoffense.................... 5.01327% monotype...................... 4.34270% stall......................... 2.86214% semistall..................... 2.76681% sunstall...................... 2.00144% voltturn...................... 1.50415% rainoffense................... 1.28657% hail.......................... 1.21223% monoghost..................... 1.06199% monosteel..................... 0.79199% monobug....................... 0.43920% sandoffense................... 0.36889% monopsychic................... 0.36670% monodragon.................... 0.34933% monoelectric.................. 0.28707% monodark...................... 0.28161% trickroom..................... 0.27206% monopoison.................... 0.25765% mononormal.................... 0.25273% dragmag....................... 0.19877% monograss..................... 0.09081% monorock...................... 0.08481% monoground.................... 0.05792% monowater..................... 0.02696% monofairy..................... 0.01979% choice........................ 0.00743% monofighting.................. 0.00106% hailoffense................... 0.00094% monoflying.................... 0.00058% monofire...................... 0.00002% tailwind...................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.310) | -2.0| |## -1.5|##### |########### -1.0|##################### |############################## -0.5|######################### |############### 0.0|############################ |######## +0.5|########### |###### +1.0|#### |## +1.5|# |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.57%