weatherless...................75.81101% offense.......................44.45478% balance.......................31.91887% hyperoffense..................12.27640% voltturn......................11.32301% sand.......................... 8.73067% rain.......................... 8.20647% semistall..................... 6.64605% sun........................... 6.61580% stall......................... 4.70390% monotype...................... 2.57214% hail.......................... 1.92086% trickroom..................... 1.64394% multiweather.................. 1.23701% sandoffense................... 0.74931% choice........................ 0.58863% sunoffense.................... 0.57453% dragmag....................... 0.39084% hailoffense................... 0.37347% monobug....................... 0.30520% sandstall..................... 0.28061% monowater..................... 0.26891% mononormal.................... 0.26273% rainoffense................... 0.21957% monopsychic................... 0.18088% monoelectric.................. 0.16946% monofire...................... 0.14933% monoghost..................... 0.13594% monograss..................... 0.13508% monoflying.................... 0.13259% monoice....................... 0.12819% monofairy..................... 0.12179% monodark...................... 0.12068% sunstall...................... 0.11792% monosteel..................... 0.11692% monoground.................... 0.11420% monopoison.................... 0.11136% tailwind...................... 0.11074% monorock...................... 0.08534% monodragon.................... 0.07937% rainstall..................... 0.07501% monofighting.................. 0.06769% tricksun...................... 0.05385% gravity....................... 0.01969% tricksand..................... 0.01561% trickhail..................... 0.01359% allweather.................... 0.01094% hailstall..................... 0.00591% trickrain..................... 0.00523% trapper....................... 0.00513% Stalliness (mean: -0.038) -2.0|# |####### -1.0|################# |############################# 0.0|############################## |#################### +1.0|######## |###### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.82%