weatherless...................87.33938% offense.......................42.64928% balance.......................36.16780% hyperoffense..................13.01965% hail.......................... 8.10658% semistall..................... 5.82011% rain.......................... 2.98564% voltturn...................... 2.47543% stall......................... 2.34316% monotype...................... 1.85185% sun........................... 1.62509% trickroom..................... 1.26606% choice........................ 0.88813% mononormal.................... 0.85034% sunoffense.................... 0.45351% multiweather.................. 0.43462% sand.......................... 0.37793% rainoffense................... 0.28345% monobug....................... 0.26455% monopsychic................... 0.20786% hailoffense................... 0.17007% monowater..................... 0.13228% monoice....................... 0.11338% monograss..................... 0.09448% sandstall..................... 0.09448% monofighting.................. 0.09448% tricksun...................... 0.09448% monoghost..................... 0.03779% monodark...................... 0.03779% sandoffense................... 0.01890% tailwind...................... 0.01890% monosteel..................... 0.01890% monorock...................... 0.01890% monoground.................... 0.01890% monoflying.................... 0.01890% monoelectric.................. 0.01890% Stalliness (mean: -0.108) -2.0|# |### -1.5|##### |######### -1.0|############# |################ -0.5|###################### |######################### 0.0|############################## |################## +0.5|################### |######### +1.0|####### |#### +1.5|#### |# +2.0| |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.52%