weatherless...................87.23068% offense.......................42.17765% balance.......................36.19571% hyperoffense..................12.82334% hail.......................... 8.21924% semistall..................... 6.26205% rain.......................... 2.85839% stall......................... 2.54125% voltturn...................... 2.49964% sun........................... 1.78053% monotype...................... 1.60865% trickroom..................... 1.31574% choice........................ 0.88298% mononormal.................... 0.70984% sunoffense.................... 0.51488% multiweather.................. 0.48209% sand.......................... 0.39325% rainoffense................... 0.29478% monobug....................... 0.28243% hailoffense................... 0.20067% monopsychic................... 0.15173% monowater..................... 0.12993% tricksun...................... 0.12986% sandstall..................... 0.10897% monofighting.................. 0.08798% monoice....................... 0.08029% monograss..................... 0.06897% monoghost..................... 0.03709% monodark...................... 0.02759% monorock...................... 0.02330% monoelectric.................. 0.02330% sandoffense................... 0.01379% tailwind...................... 0.01379% monosteel..................... 0.01379% monoground.................... 0.01379% monoflying.................... 0.01379% Stalliness (mean: -0.090) -2.0|# |### -1.5|##### |######### -1.0|############# |################ -0.5|####################### |########################## 0.0|############################## |################## +0.5|#################### |######### +1.0|####### |#### +1.5|##### |# +2.0| |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.52%