weatherless...................77.07912% balance.......................34.42515% offense.......................26.03184% semistall.....................16.05261% hail..........................15.13940% hyperoffense..................14.07915% stall......................... 9.41125% sun........................... 6.34035% rain.......................... 3.14339% multiweather.................. 2.72945% voltturn...................... 2.64958% sunoffense.................... 2.08378% choice........................ 1.56119% sand.......................... 1.02720% trickroom..................... 0.25603% monotype...................... 0.08613% monobug....................... 0.08583% mononormal.................... 0.00030% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.318) -2.0| |### -1.5|### |################ -1.0|########### |################## -0.5|######################### |########### 0.0|############################ |########## +0.5|########################## |############### +1.0|####### |#### +1.5|############################## |### +2.0| | +2.5| | +3.0|################ | more negative = more offensive, more positive = more stall one # = 0.44%