offense.......................49.89651% weatherless...................46.23369% sun...........................38.72617% hyperoffense..................22.23721% rain..........................21.80601% balance.......................21.72447% multiweather..................12.60035% sunoffense.................... 5.53970% sand.......................... 4.60048% stall......................... 3.15636% semistall..................... 2.98545% monotype...................... 2.78631% rainoffense................... 2.41941% hail.......................... 1.47234% dragmag....................... 0.66169% voltturn...................... 0.62406% sunstall...................... 0.51744% sandoffense................... 0.47980% monoghost..................... 0.47040% rainstall..................... 0.33869% monofighting.................. 0.30889% monoflying.................... 0.28067% trickroom..................... 0.25401% monopsychic................... 0.24461% monowater..................... 0.23363% monosteel..................... 0.23206% monofire...................... 0.22265% choice........................ 0.17248% mononormal.................... 0.17091% tricksun...................... 0.15523% monodragon.................... 0.15366% monodark...................... 0.15053% monobug....................... 0.14739% monoground.................... 0.14269% tailwind...................... 0.13955% hailoffense................... 0.12858% sandstall..................... 0.10819% monofairy..................... 0.08624% monorock...................... 0.07370% monoelectric.................. 0.06586% monograss..................... 0.05802% tricksand..................... 0.04547% trapper....................... 0.04390% monopoison.................... 0.04077% monoice....................... 0.03763% trickrain..................... 0.01882% hailstall..................... 0.00157% Stalliness (mean: -0.366) | -2.0|## |############ -1.0|############################# |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%