weatherless...................95.72204% offense.......................44.99106% hyperoffense..................26.13619% balance.......................20.87148% monotype...................... 7.97918% semistall..................... 4.38750% stall......................... 3.61377% sand.......................... 1.87448% hail.......................... 1.42011% monosteel..................... 1.34138% monoghost..................... 1.00617% monowater..................... 0.84498% mononormal.................... 0.83429% monoelectric.................. 0.78531% monorock...................... 0.76750% monodragon.................... 0.72083% monofairy..................... 0.64673% monoflying.................... 0.62144% monofighting.................. 0.60470% sun........................... 0.55661% monobug....................... 0.55216% monograss..................... 0.52473% rain.......................... 0.51671% monopsychic................... 0.41554% monodark...................... 0.38366% monoground.................... 0.37012% monofire...................... 0.36656% monoice....................... 0.33771% monopoison.................... 0.32844% hailoffense................... 0.21285% sandoffense................... 0.20341% sunoffense.................... 0.09850% rainoffense................... 0.08799% multiweather.................. 0.07730% sandstall..................... 0.06305% sunstall...................... 0.03206% hailstall..................... 0.02565% swagplay...................... 0.02405% voltturn...................... 0.01176% rainstall..................... 0.00944% batonpass..................... 0.00570% dragmag....................... 0.00445% tailwind...................... 0.00018% Stalliness (mean: -0.375) |# -2.0|#### |############### -1.0|########################### |############################## 0.0|###################### |############## +1.0|####### |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.78%