weatherless...................96.91653% offense.......................52.83910% balance.......................21.37807% hyperoffense..................19.45603% semistall..................... 4.64635% sand.......................... 1.73279% monotype...................... 1.70387% stall......................... 1.68044% hail.......................... 0.85858% sun........................... 0.43745% mononormal.................... 0.34014% monoflying.................... 0.34012% sandoffense................... 0.30739% hailoffense................... 0.25522% monoghost..................... 0.23908% monosteel..................... 0.21667% monodragon.................... 0.19999% monoelectric.................. 0.13877% rain.......................... 0.13445% monofighting.................. 0.09266% monoice....................... 0.08629% multiweather.................. 0.07980% monorock...................... 0.07973% monowater..................... 0.06533% monograss..................... 0.05940% monofire...................... 0.05783% monoground.................... 0.05441% sunoffense.................... 0.05187% monopoison.................... 0.05016% monofairy..................... 0.04585% monodark...................... 0.04179% monobug....................... 0.03743% rainoffense................... 0.03105% sandstall..................... 0.02884% sunstall...................... 0.01960% monopsychic................... 0.01804% batonpass..................... 0.00126% dragmag....................... 0.00112% voltturn...................... 0.00002% tailwind...................... 0.00000% hailstall..................... 0.00000% swagplay...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.335) | -2.0|# |######### -1.0|###################### |############################## 0.0|##################### |############## +1.0|##### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%