weatherless...................94.69044% offense.......................57.74215% hyperoffense..................20.67967% balance.......................17.21146% sand.......................... 2.71284% monotype...................... 2.34115% stall......................... 2.29588% semistall..................... 2.07083% hail.......................... 1.68914% sun........................... 0.76117% sandoffense................... 0.69912% rain.......................... 0.62187% monodragon.................... 0.53288% monoghost..................... 0.49555% multiweather.................. 0.47546% monosteel..................... 0.37334% monoelectric.................. 0.31718% monofighting.................. 0.29955% mononormal.................... 0.19044% monoice....................... 0.18822% hailoffense................... 0.16288% monoground.................... 0.15649% monograss..................... 0.15342% monopoison.................... 0.14664% monoflying.................... 0.14353% monorock...................... 0.10188% rainoffense................... 0.09875% monowater..................... 0.07954% monodark...................... 0.06805% monobug....................... 0.04621% monofairy..................... 0.03738% monopsychic................... 0.03617% sunstall...................... 0.02301% monofire...................... 0.01922% sandstall..................... 0.00302% sunoffense.................... 0.00242% batonpass..................... 0.00112% dragmag....................... 0.00076% voltturn...................... 0.00000% tailwind...................... 0.00000% swagplay...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.396) |# -2.0|# |######## -1.0|################### |############################## 0.0|#################### |########### +1.0|### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.04%