weatherless...................82.14747% offense.......................49.80130% balance.......................32.56653% hyperoffense..................10.96571% sand.......................... 7.34515% semistall..................... 4.84099% monotype...................... 4.81399% rain.......................... 4.23489% sun........................... 3.81303% hail.......................... 3.57902% stall......................... 1.82547% multiweather.................. 1.11957% trickroom..................... 0.88447% choice........................ 0.76653% monopsychic................... 0.66503% sandoffense................... 0.61215% monowater..................... 0.61213% monorock...................... 0.56901% monoice....................... 0.56844% monoelectric.................. 0.48319% monofairy..................... 0.31584% monosteel..................... 0.26499% monoflying.................... 0.25311% tricksand..................... 0.24731% mononormal.................... 0.22691% sunoffense.................... 0.22103% monoghost..................... 0.18468% monofighting.................. 0.13499% monodragon.................... 0.13356% monograss..................... 0.12490% monoground.................... 0.12257% tailwind...................... 0.11528% monobug....................... 0.10624% rainoffense................... 0.09721% monofire...................... 0.09592% hailoffense................... 0.09502% trapper....................... 0.08625% monodark...................... 0.08625% batonpass..................... 0.08456% hailstall..................... 0.07990% monopoison.................... 0.06186% sandstall..................... 0.05746% voltturn...................... 0.04538% dragmag....................... 0.02753% trickrain..................... 0.02119% sunstall...................... 0.01452% rainstall..................... 0.00968% tricksun...................... 0.00484% Stalliness (mean: -0.138) -2.0|# |## -1.5|### |######### -1.0|############### |################## -0.5|####################### |############################## 0.0|########################### |#################### +0.5|############## |######## +1.0|######## |### +1.5|### |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%