weatherless...................54.64091% balance.......................37.52841% offense.......................35.82474% rain..........................28.14072% sun...........................21.87482% voltturn......................16.02463% hyperoffense..................15.06789% multiweather.................. 7.66653% semistall..................... 7.60340% stall......................... 3.97556% rainoffense................... 3.22766% monotype...................... 2.33599% sunoffense.................... 1.97564% hail.......................... 1.69882% sand.......................... 1.46085% choice........................ 1.39868% trickroom..................... 1.16557% rainstall..................... 0.51091% monoflying.................... 0.44486% monoelectric.................. 0.35161% tailwind...................... 0.24186% trickrain..................... 0.23409% monoghost..................... 0.19038% sunstall...................... 0.18358% monobug....................... 0.18163% monofire...................... 0.17872% tricksun...................... 0.16609% monowater..................... 0.16124% sandoffense................... 0.16027% hailoffense................... 0.15735% monosteel..................... 0.13307% dragmag....................... 0.13113% mononormal.................... 0.11753% monoground.................... 0.11656% monograss..................... 0.10587% monodragon.................... 0.09907% monopsychic................... 0.08742% monofairy..................... 0.08548% monodark...................... 0.07770% monofighting.................. 0.06993% monoice....................... 0.06411% monorock...................... 0.05439% monopoison.................... 0.03691% gravity....................... 0.03594% hailstall..................... 0.02817% sandstall..................... 0.02720% tricksand..................... 0.01554% allweather.................... 0.00389% trickhail..................... 0.00097% Stalliness (mean: -0.016) -2.0|### |######### -1.0|################## |######################## 0.0|############################## |######################### +1.0|################ |###### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.74%