weatherless...................53.93764% balance.......................38.01413% offense.......................34.88777% rain..........................28.88237% sun...........................22.37622% voltturn......................16.67850% hyperoffense..................14.86539% semistall..................... 8.02287% multiweather.................. 7.94818% stall......................... 4.20985% rainoffense................... 3.17270% monotype...................... 2.08987% sunoffense.................... 1.99305% hail.......................... 1.63072% choice........................ 1.35432% sand.......................... 1.26575% trickroom..................... 1.17224% rainstall..................... 0.54701% monoflying.................... 0.44035% monoelectric.................. 0.31894% tailwind...................... 0.29104% trickrain..................... 0.23137% monoghost..................... 0.18492% sunstall...................... 0.17435% tricksun...................... 0.16443% monobug....................... 0.15797% monofire...................... 0.14518% sandoffense................... 0.14330% monowater..................... 0.13536% hailoffense................... 0.13180% dragmag....................... 0.12678% monoground.................... 0.10767% monosteel..................... 0.10352% monodragon.................... 0.09202% mononormal.................... 0.09035% monograss..................... 0.08465% monodark...................... 0.07053% monofairy..................... 0.06990% monopsychic................... 0.06757% monofighting.................. 0.05475% monoice....................... 0.05469% monorock...................... 0.03946% gravity....................... 0.03581% hailstall..................... 0.03421% monopoison.................... 0.02794% sandstall..................... 0.02210% tricksand..................... 0.01449% allweather.................... 0.00322% trickhail..................... 0.00070% Stalliness (mean: 0.007) -2.0|### |######### -1.0|################## |######################## 0.0|############################## |######################### +1.0|################# |###### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.74%