weatherless...................45.52109% rain..........................39.17300% balance.......................37.31169% offense.......................29.61991% sun...........................25.45026% voltturn......................19.34589% hyperoffense..................16.32147% multiweather..................11.10317% semistall.....................10.87338% stall......................... 5.87355% sunoffense.................... 2.93982% rainoffense................... 2.89937% tailwind...................... 2.03010% monotype...................... 1.07497% choice........................ 0.92280% trickroom..................... 0.87567% hail.......................... 0.82111% rainstall..................... 0.60965% monoflying.................... 0.56437% trickrain..................... 0.31942% monoelectric.................. 0.21337% sand.......................... 0.17178% monoghost..................... 0.16578% tricksun...................... 0.09272% sandoffense................... 0.05168% hailoffense................... 0.05073% sunstall...................... 0.04523% monoice....................... 0.03448% monodragon.................... 0.03060% dragmag....................... 0.02751% monoground.................... 0.02556% monopsychic................... 0.01961% monowater..................... 0.00941% monofire...................... 0.00509% hailstall..................... 0.00454% monofighting.................. 0.00379% monodark...................... 0.00103% monorock...................... 0.00089% monograss..................... 0.00089% monobug....................... 0.00059% monopoison.................... 0.00039% mononormal.................... 0.00011% monosteel..................... 0.00005% sandstall..................... 0.00001% gravity....................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.111) -2.0|##### |############ -1.0|################ |###################### 0.0|############################## |########################## +1.0|#################### |########### +2.0|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.68%