weatherless...................45.65113% rain..........................42.54903% balance.......................39.20403% voltturn......................23.44939% offense.......................23.13810% sun...........................21.65403% hyperoffense..................14.58303% stall.........................14.03526% multiweather..................10.08487% semistall..................... 9.03957% rainoffense................... 3.52517% tailwind...................... 2.75944% sunoffense.................... 1.87636% rainstall..................... 1.74130% monotype...................... 0.96618% monoflying.................... 0.89310% choice........................ 0.46475% trickroom..................... 0.39896% hail.......................... 0.21122% trickrain..................... 0.09698% monoelectric.................. 0.03574% monoice....................... 0.02487% sand.......................... 0.02010% hailoffense................... 0.01484% tricksun...................... 0.01262% sunstall...................... 0.01165% monopsychic................... 0.01096% sandoffense................... 0.00977% monowater..................... 0.00089% monofire...................... 0.00028% monofighting.................. 0.00026% dragmag....................... 0.00003% monograss..................... 0.00003% monodragon.................... 0.00003% monobug....................... 0.00003% monorock...................... 0.00002% monodark...................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.461) -2.0|### |############### -1.0|########## |############### 0.0|############################## |######################### +1.0|######################## |######### +2.0|# |## +3.0|###### |## more negative = more offensive, more positive = more stall one # = 0.67%