weatherless...................76.78594% offense.......................49.01021% hyperoffense..................22.90929% balance.......................22.19196% rain..........................11.14955% monotype...................... 7.23449% sun........................... 6.10092% batonpass..................... 5.51058% sand.......................... 5.28315% semistall..................... 3.39267% hail.......................... 2.95772% stall......................... 2.49587% rainoffense................... 2.19964% multiweather.................. 2.19018% voltturn...................... 1.57363% choice........................ 1.12565% sunoffense.................... 0.87232% monosteel..................... 0.86830% mononormal.................... 0.82592% monofairy..................... 0.80258% monowater..................... 0.74847% monobug....................... 0.66508% monoghost..................... 0.65245% monoflying.................... 0.62871% sandoffense................... 0.59638% monopsychic................... 0.56747% trickroom..................... 0.54736% monodragon.................... 0.52492% monoelectric.................. 0.45853% monoice....................... 0.43950% monofighting.................. 0.43451% hailoffense................... 0.38358% monodark...................... 0.37694% sandstall..................... 0.35355% monorock...................... 0.32523% monofire...................... 0.31739% monopoison.................... 0.23882% monograss..................... 0.23355% monoground.................... 0.21268% trapper....................... 0.17642% dragmag....................... 0.11938% rainstall..................... 0.11096% tailwind...................... 0.08717% trickrain..................... 0.05808% tricksun...................... 0.03148% sunstall...................... 0.02860% hailstall..................... 0.02574% tricksand..................... 0.01364% allweather.................... 0.01144% swagplay...................... 0.01032% gravity....................... 0.00460% trickhail..................... 0.00339% fear.......................... 0.00044% Stalliness (mean: -0.382) |# -2.0|### |############ -1.0|######################### |############################## 0.0|####################### |############ +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%