rain..........................44.66176% weatherless...................42.63009% balance.......................32.31864% offense.......................30.14481% hyperoffense..................25.83057% sun...........................13.83418% rainoffense...................13.39483% semistall..................... 7.32674% multiweather.................. 6.13901% batonpass..................... 6.03533% sand.......................... 4.76502% stall......................... 4.37923% sunoffense.................... 2.94567% sandstall..................... 1.54599% rainstall..................... 1.09579% voltturn...................... 0.83696% trickroom..................... 0.68960% monotype...................... 0.64355% choice........................ 0.39804% trickrain..................... 0.37919% hail.......................... 0.28989% sandoffense................... 0.14367% mononormal.................... 0.13439% tailwind...................... 0.11916% monowater..................... 0.10994% monoghost..................... 0.09002% monosteel..................... 0.08488% monofairy..................... 0.07568% sunstall...................... 0.05219% dragmag....................... 0.04721% monobug....................... 0.03573% monoelectric.................. 0.03480% hailoffense................... 0.03173% monoice....................... 0.02265% monodark...................... 0.02238% monodragon.................... 0.01900% monoground.................... 0.01693% trapper....................... 0.01557% monopsychic................... 0.01508% monofire...................... 0.01469% monoflying.................... 0.01316% monofighting.................. 0.00735% tricksun...................... 0.00528% monopoison.................... 0.00362% swagplay...................... 0.00353% monorock...................... 0.00338% monograss..................... 0.00248% tricksand..................... 0.00087% gravity....................... 0.00003% allweather.................... 0.00001% hailstall..................... 0.00000% fear.......................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.173) | -2.0|### |################## -1.0|############################## |######################## 0.0|####################### |########################### +1.0|############### |####### +2.0|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.66%