weatherless...................80.84507% balance.......................44.81547% offense.......................28.00796% semistall.....................16.21524% rain..........................10.62126% sun........................... 7.82243% stall......................... 6.66460% voltturn...................... 4.99593% hyperoffense.................. 4.29673% monotype...................... 3.89247% batonpass..................... 2.47981% multiweather.................. 2.12052% hail.......................... 1.67292% sand.......................... 1.25787% trickroom..................... 0.90924% choice........................ 0.61975% monodragon.................... 0.61776% monosteel..................... 0.49374% mononormal.................... 0.48787% sunstall...................... 0.47275% dragmag....................... 0.46630% monoghost..................... 0.40307% rainstall..................... 0.36827% monoflying.................... 0.24494% monoice....................... 0.24386% monofighting.................. 0.23527% monowater..................... 0.23174% monodark...................... 0.22242% monorock...................... 0.21656% monopsychic................... 0.21162% monobug....................... 0.20874% monoelectric.................. 0.19990% monopoison.................... 0.18002% monofairy..................... 0.17476% monoground.................... 0.15228% monograss..................... 0.14740% rainoffense................... 0.13369% monofire...................... 0.12114% trapper....................... 0.11263% hailstall..................... 0.08681% sunoffense.................... 0.05992% tailwind...................... 0.05982% tricksand..................... 0.05334% tricksun...................... 0.04902% sandstall..................... 0.04046% hailoffense................... 0.03129% trickrain..................... 0.02639% allweather.................... 0.02629% sandoffense................... 0.00922% fear.......................... 0.00477% trickhail..................... 0.00445% sandfear...................... 0.00203% gravity....................... 0.00005% Stalliness (mean: 0.384) |# -1.5|## |#### -1.0|######## |########### -0.5|############## |####################### 0.0|########################## |############################## +0.5|########################## |######################### +1.0|####################### |################ +1.5|########### |######## +2.0|### |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.43%