weatherless...................81.05063% semistall.....................43.97030% balance.......................37.42266% stall.........................13.85667% sun...........................13.33191% rain..........................12.58928% voltturn...................... 9.29249% multiweather.................. 7.27611% offense....................... 3.77396% sunstall...................... 1.35144% trickroom..................... 1.26980% batonpass..................... 1.24927% hyperoffense.................. 0.97640% rainstall..................... 0.33391% sand.......................... 0.21815% tricksun...................... 0.16845% dragmag....................... 0.13171% choice........................ 0.10470% hail.......................... 0.08614% tailwind...................... 0.00952% monotype...................... 0.00716% rainoffense................... 0.00522% sandstall..................... 0.00507% monoghost..................... 0.00376% monodragon.................... 0.00143% monobug....................... 0.00087% mononormal.................... 0.00087% sunoffense.................... 0.00068% monowater..................... 0.00022% monopsychic................... 0.00015% monoground.................... 0.00007% monosteel..................... 0.00006% hailstall..................... 0.00002% monoelectric.................. 0.00001% monopoison.................... 0.00001% trapper....................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 1.035) | -1.5| |# -1.0|## |# -0.5|# |# 0.0|#### |####### +0.5|################# |#################### +1.0|###################### |############################## +1.5|########################### |############# +2.0|### |## +2.5| |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.66%