offense.......................59.77357% rain..........................56.27555% sun...........................40.45979% balance.......................38.64699% weatherless...................19.83551% multiweather..................17.29844% trickroom..................... 7.51207% trickrain..................... 3.10908% tailwind...................... 2.66845% tricksun...................... 1.56237% hyperoffense.................. 0.95905% semistall..................... 0.60047% sand.......................... 0.59478% rainoffense................... 0.27368% voltturn...................... 0.22624% monotype...................... 0.22577% sunoffense.................... 0.18308% hail.......................... 0.16790% monosteel..................... 0.04364% monoghost..................... 0.03889% tricksand..................... 0.03510% monodragon.................... 0.03036% dragmag....................... 0.02798% monowater..................... 0.02419% stall......................... 0.01992% batonpass..................... 0.01802% gravity....................... 0.01565% monoice....................... 0.01565% monofairy..................... 0.01470% monoelectric.................. 0.01328% monopsychic................... 0.00949% monodark...................... 0.00854% monoground.................... 0.00759% sunstall...................... 0.00664% monobug....................... 0.00474% sandoffense................... 0.00379% mononormal.................... 0.00379% monorock...................... 0.00237% monofighting.................. 0.00190% monofire...................... 0.00190% monoflying.................... 0.00190% rainstall..................... 0.00190% monograss..................... 0.00142% monopoison.................... 0.00142% trickhail..................... 0.00142% sandstall..................... 0.00047% trapper....................... 0.00047% Stalliness (mean: -0.084) -1.2|# |## -0.8|#### |########### -0.4|#################### |############################## 0.0|############################## |##################### +0.4|########### |##### +0.8|## |## more negative = more offensive, more positive = more stall one # = 0.72%