offense.......................58.13625% rain..........................47.35073% weatherless...................37.36455% sun...........................21.30406% balance.......................21.05280% multiweather..................17.66230% hyperoffense..................16.46094% sand..........................10.61905% rainoffense................... 4.89494% semistall..................... 2.47966% stall......................... 1.87035% hail.......................... 1.33798% sunoffense.................... 1.28616% monotype...................... 1.17466% batonpass..................... 1.09143% voltturn...................... 1.06787% sandstall..................... 0.97679% trickroom..................... 0.78363% sandoffense................... 0.38475% tricksun...................... 0.29524% monoghost..................... 0.26697% hailoffense................... 0.23399% monobug....................... 0.21043% monoice....................... 0.16803% trickrain..................... 0.15390% rainstall..................... 0.13348% dragmag....................... 0.11621% monowater..................... 0.10679% tailwind...................... 0.09422% monodragon.................... 0.08637% mononormal.................... 0.07067% monograss..................... 0.04868% monosteel..................... 0.04554% monodark...................... 0.03455% monofighting.................. 0.03455% monoground.................... 0.02984% monofairy..................... 0.02670% monopoison.................... 0.02356% trapper....................... 0.02042% monofire...................... 0.01727% monoflying.................... 0.01099% monoelectric.................. 0.00942% gravity....................... 0.00785% monopsychic................... 0.00785% hailstall..................... 0.00785% tricksand..................... 0.00785% monorock...................... 0.00157% allweather.................... 0.00157% Stalliness (mean: -0.361) -2.0|# |# -1.5|###### |############ -1.0|######################### |########################## -0.5|############################## |########################### 0.0|#################### |############# +0.5|######### |###### +1.0|#### |## +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%