offense.......................57.88918% rain..........................51.56327% weatherless...................33.28845% sun...........................22.80712% balance.......................21.58039% multiweather..................19.27166% hyperoffense..................15.92263% sand..........................10.99867% rainoffense................... 5.47482% semistall..................... 2.55738% stall......................... 2.05042% sunoffense.................... 1.38769% sandstall..................... 1.15951% voltturn...................... 1.01375% hail.......................... 0.99717% batonpass..................... 0.94867% monotype...................... 0.90521% trickroom..................... 0.73451% sandoffense................... 0.34917% tricksun...................... 0.31352% monoghost..................... 0.22258% hailoffense................... 0.18524% monobug....................... 0.14488% trickrain..................... 0.13184% dragmag....................... 0.12738% monoice....................... 0.12192% rainstall..................... 0.12138% monowater..................... 0.08394% monodragon.................... 0.07168% tailwind...................... 0.05350% mononormal.................... 0.04831% monosteel..................... 0.04515% monograss..................... 0.03615% monodark...................... 0.03009% monofighting.................. 0.02629% monofairy..................... 0.02093% monoground.................... 0.02050% trapper....................... 0.01908% monopoison.................... 0.01839% monofire...................... 0.00874% monoelectric.................. 0.00742% gravity....................... 0.00711% hailstall..................... 0.00711% monoflying.................... 0.00704% monopsychic................... 0.00701% tricksand..................... 0.00486% allweather.................... 0.00151% monorock...................... 0.00101% Stalliness (mean: -0.344) -2.0| |# -1.5|##### |############ -1.0|######################### |########################## -0.5|############################## |########################### 0.0|#################### |############## +0.5|######### |###### +1.0|#### |## +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%