weatherless...................54.33411% offense.......................51.73466% balance.......................38.74207% sand..........................16.49275% rain..........................15.75810% sun...........................10.24223% hyperoffense.................. 6.75426% hail.......................... 5.16041% trickroom..................... 4.18073% semistall..................... 2.58899% choice........................ 1.53523% multiweather.................. 1.32057% tricksun...................... 1.27366% monotype...................... 1.25437% trickhail..................... 1.12993% trickrain..................... 0.72168% voltturn...................... 0.59837% hailoffense................... 0.55643% sunoffense.................... 0.40292% rainoffense................... 0.28243% monobug....................... 0.26965% batonpass..................... 0.22587% mononormal.................... 0.20623% stall......................... 0.18003% monoice....................... 0.17719% tailwind...................... 0.17285% sandoffense................... 0.15956% monopsychic................... 0.13703% tricksand..................... 0.13341% monowater..................... 0.12426% dragmag....................... 0.09685% sunstall...................... 0.05466% monoground.................... 0.05466% monofire...................... 0.05466% monodark...................... 0.04300% monoflying.................... 0.03938% monograss..................... 0.03497% monosteel..................... 0.03497% sandstall..................... 0.03134% rainstall..................... 0.03134% monorock...................... 0.03134% monofighting.................. 0.01969% monofairy..................... 0.01513% monoelectric.................. 0.01222% Stalliness (mean: -0.124) -1.5|###### |### -1.0|######### |#################### -0.5|####################### |########################## 0.0|############################## |################### +0.5|##################### |############### +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.56%