weatherless...................97.54648% offense.......................45.02827% stall.........................22.43331% balance.......................18.43701% voltturn......................14.69981% hyperoffense..................10.67451% semistall..................... 3.42690% sand.......................... 2.25241% choice........................ 0.42313% sandoffense................... 0.25193% dragmag....................... 0.14300% sun........................... 0.12511% trickroom..................... 0.08504% monotype...................... 0.08400% rain.......................... 0.07565% mononormal.................... 0.05103% rainoffense................... 0.03559% tricksun...................... 0.02718% monopoison.................... 0.01858% hail.......................... 0.01421% multiweather.................. 0.01386% monowater..................... 0.00973% sandstall..................... 0.00538% sunoffense.................... 0.00178% monoground.................... 0.00177% monosteel..................... 0.00148% monorock...................... 0.00100% monoflying.................... 0.00041% monobug....................... 0.00001% monofire...................... 0.00000% hailstall..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.283) |### -2.0|### |### -1.5|### |## -1.0|## |################# -0.5|################## |############################## 0.0|######## |#### +0.5|################ |#### +1.0|##### |# +1.5|## |## +2.0|##################### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.64%