weatherless...................83.29262% offense.......................59.12005% hyperoffense..................35.69827% sand..........................13.34038% balance....................... 5.18168% hail.......................... 2.01482% monotype...................... 1.75245% monodragon.................... 1.55232% sandoffense................... 1.47664% rain.......................... 1.01413% voltturn...................... 0.87623% sun........................... 0.53818% hailoffense................... 0.40028% monosteel..................... 0.20014% multiweather.................. 0.20014% Stalliness (mean: -0.807) -2.0|# |## -1.5|############################## |###### -1.0|##################### |################# -0.5|############################ |################## 0.0|###### |## +0.5|# more negative = more offensive, more positive = more stall one # = 0.76%