offense.......................57.98158% weatherless...................50.71908% balance.......................30.75951% rain..........................27.77608% sun...........................21.07081% hyperoffense.................. 8.82789% trickroom..................... 8.32944% multiweather.................. 5.04485% sand.......................... 3.34820% monotype...................... 3.24996% hail.......................... 2.29333% rainoffense................... 2.09605% tailwind...................... 1.74335% trickrain..................... 1.68699% semistall..................... 1.63787% tricksun...................... 1.18532% sunoffense.................... 0.91476% stall......................... 0.79317% voltturn...................... 0.74243% choice........................ 0.54757% rainstall..................... 0.45335% monodark...................... 0.43725% monowater..................... 0.35270% monoghost..................... 0.35270% batonpass..................... 0.32129% monopsychic................... 0.30116% monofairy..................... 0.27056% monopoison.................... 0.24560% monoice....................... 0.22788% monosteel..................... 0.19406% monoelectric.................. 0.18762% sandoffense................... 0.18199% tricksand..................... 0.15783% monodragon.................... 0.13367% monofire...................... 0.09743% mononormal.................... 0.09743% monograss..................... 0.09582% monofighting.................. 0.07891% monobug....................... 0.06522% hailoffense................... 0.06361% monoflying.................... 0.06200% sunstall...................... 0.05717% gravity....................... 0.05637% trickhail..................... 0.05395% dragmag....................... 0.04590% trapper....................... 0.02979% monorock...................... 0.02899% monoground.................... 0.02738% sandstall..................... 0.01530% allweather.................... 0.01288% swagplay...................... 0.00725% hailstall..................... 0.00644% Stalliness (mean: -0.221) |# -1.5|## |####### -1.0|########### |################### -0.5|########################## |############################## 0.0|########################## |################### +0.5|############ |###### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.61%