offense.......................58.37836% weatherless...................48.23242% balance.......................30.86445% rain..........................29.80207% sun...........................22.02637% trickroom..................... 9.10115% hyperoffense.................. 8.47296% multiweather.................. 5.22451% sand.......................... 3.11432% monotype...................... 3.03647% rainoffense................... 2.22862% hail.......................... 2.18472% trickrain..................... 1.98662% tailwind...................... 1.89113% semistall..................... 1.51903% tricksun...................... 1.27641% sunoffense.................... 0.92130% stall......................... 0.76520% voltturn...................... 0.70457% choice........................ 0.55490% rainstall..................... 0.46709% monodark...................... 0.44143% monowater..................... 0.34869% monoghost..................... 0.31893% monopsychic................... 0.28006% batonpass..................... 0.26784% monofairy..................... 0.25815% monoice....................... 0.21822% monopoison.................... 0.21639% monosteel..................... 0.18795% sandoffense................... 0.16495% tricksand..................... 0.16312% monoelectric.................. 0.16245% monodragon.................... 0.12444% monofire...................... 0.08967% mononormal.................... 0.08703% monograss..................... 0.08048% monofighting.................. 0.06419% trickhail..................... 0.05970% monoflying.................... 0.05954% hailoffense................... 0.05528% monobug....................... 0.05463% sunstall...................... 0.05446% gravity....................... 0.05300% dragmag....................... 0.04024% trapper....................... 0.02929% monoground.................... 0.02616% monorock...................... 0.02290% allweather.................... 0.01133% sandstall..................... 0.01096% hailstall..................... 0.00665% swagplay...................... 0.00643% Stalliness (mean: -0.219) |# -1.5|## |###### -1.0|########### |################## -0.5|########################## |############################## 0.0|######################### |################### +0.5|########### |###### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.62%