offense.......................58.54829% rain..........................55.25353% balance.......................34.29155% weatherless...................28.17294% trickroom.....................23.12849% sun...........................18.19500% tailwind......................10.43145% trickrain..................... 8.96445% multiweather.................. 5.55305% hyperoffense.................. 4.02822% hail.......................... 3.37625% rainoffense................... 3.20352% semistall..................... 3.13158% tricksun...................... 0.94966% sand.......................... 0.55781% choice........................ 0.36971% voltturn...................... 0.20192% sunoffense.................... 0.18894% monotype...................... 0.09933% monowater..................... 0.03928% monodark...................... 0.01742% monofairy..................... 0.01616% sandoffense................... 0.00776% monoice....................... 0.00658% monograss..................... 0.00587% batonpass..................... 0.00543% monoflying.................... 0.00529% monodragon.................... 0.00382% tricksand..................... 0.00215% monoelectric.................. 0.00147% monobug....................... 0.00111% monopoison.................... 0.00102% dragmag....................... 0.00101% trickhail..................... 0.00061% monopsychic................... 0.00049% mononormal.................... 0.00040% stall......................... 0.00036% monoghost..................... 0.00026% trapper....................... 0.00014% sandstall..................... 0.00012% rainstall..................... 0.00011% monosteel..................... 0.00007% monorock...................... 0.00007% hailoffense................... 0.00004% monofighting.................. 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.130) | -1.5| |### -1.0|### |####### -0.5|################ |############################## 0.0|################## |############### +0.5|########## |## +1.0|# |### +1.5| | more negative = more offensive, more positive = more stall one # = 0.93%