weatherless...................56.16625% offense.......................48.95256% trickroom.....................36.93248% sand..........................31.68516% tricksand.....................25.27425% balance.......................23.69042% semistall.....................23.24637% rain.......................... 5.29682% sun........................... 4.81624% hyperoffense.................. 3.90601% tailwind...................... 2.18229% hail.......................... 2.08325% trickrain..................... 1.43866% voltturn...................... 0.39941% hailoffense................... 0.35510% trickhail..................... 0.28349% stall......................... 0.20463% choice........................ 0.12874% monotype...................... 0.08740% monoghost..................... 0.07039% sandoffense................... 0.06430% sunoffense.................... 0.06390% multiweather.................. 0.04771% monosteel..................... 0.00871% sandstall..................... 0.00433% monobug....................... 0.00355% monoflying.................... 0.00191% monodark...................... 0.00178% rainoffense................... 0.00176% monopoison.................... 0.00076% monoice....................... 0.00012% monowater..................... 0.00011% monoelectric.................. 0.00008% mononormal.................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.046) -2.0| | -1.5| |### -1.0|##### |############################## -0.5|######## |########### 0.0|################# |######## +0.5|######### |### +1.0|############################# | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.81%