weatherless...................81.56895% offense.......................37.22192% balance.......................37.02659% hyperoffense..................15.39492% voltturn......................10.11269% sand.......................... 9.09774% semistall..................... 6.67003% sun........................... 5.24531% stall......................... 3.68654% trickroom..................... 3.56647% hail.......................... 2.36092% rain.......................... 1.82032% choice........................ 1.38424% sandstall..................... 1.38209% sandoffense................... 0.96353% monotype...................... 0.75629% tricksun...................... 0.48203% sunoffense.................... 0.30018% hailoffense................... 0.29984% trapper....................... 0.20207% monoelectric.................. 0.15663% monosteel..................... 0.11240% monowater..................... 0.10997% monofire...................... 0.09404% multiweather.................. 0.09323% dragmag....................... 0.07737% monoghost..................... 0.07309% monopsychic................... 0.05847% monodark...................... 0.05847% monopoison.................... 0.05393% monofighting.................. 0.04385% monodragon.................... 0.03931% trickrain..................... 0.02924% monoflying.................... 0.02924% sunstall...................... 0.02469% monograss..................... 0.01462% tailwind...................... 0.01462% monofairy..................... 0.01462% Stalliness (mean: -0.058) |##### -2.0|### |### -1.5|######### |############### -1.0|############# |###################### -0.5|############################ |############################ 0.0|############################## |############################ +0.5|############################# |################## +1.0|############ |####### +1.5|####### |## +2.0|# | +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.38%