weatherless...................74.86819% balance.......................40.69862% sand..........................19.31103% offense.......................18.94773% semistall.....................15.34347% stall.........................14.39170% voltturn......................11.05555% hyperoffense..................10.61848% sun........................... 5.14665% trickroom..................... 3.09605% tricksun...................... 2.99249% hail.......................... 0.67224% sandstall..................... 0.30479% monotype...................... 0.14695% monoelectric.................. 0.14695% sunoffense.................... 0.00805% rain.......................... 0.00189% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.462) |#### -2.0| |## -1.5| |# -1.0|########## | -0.5|###### |#################### 0.0|############################## |## +0.5|############################ |## +1.0|###################### |######### +1.5| |#### +2.0| | +2.5|################## | more negative = more offensive, more positive = more stall one # = 0.63%