weatherless...................85.20130% offense.......................55.02282% hyperoffense..................30.60621% balance.......................14.00052% voltturn...................... 6.85014% sun........................... 6.35589% hail.......................... 5.36186% sunoffense.................... 3.61030% monotype...................... 3.48927% rain.......................... 1.73494% sand.......................... 1.46703% hailoffense................... 1.22406% trickroom..................... 0.95338% rainoffense................... 0.89888% mononormal.................... 0.60141% monobug....................... 0.54321% monowater..................... 0.40648% monorock...................... 0.32888% semistall..................... 0.31595% monofire...................... 0.26514% dragmag....................... 0.25220% monoghost..................... 0.22541% monograss..................... 0.18569% monofighting.................. 0.16167% sandoffense................... 0.13857% choice........................ 0.13857% monodragon.................... 0.12287% multiweather.................. 0.12010% monoice....................... 0.10993% monosteel..................... 0.10901% monodark...................... 0.10809% monopoison.................... 0.07945% monoground.................... 0.07945% monoelectric.................. 0.07391% monopsychic................... 0.05912% stall......................... 0.05451% monoflying.................... 0.05358% tailwind...................... 0.04527% monofairy..................... 0.03233% trapper....................... 0.01663% sandstall..................... 0.00554% trickhail..................... 0.00554% tricksand..................... 0.00554% tricksun...................... 0.00462% hailstall..................... 0.00185% rainstall..................... 0.00185% Stalliness (mean: -0.659) |## -2.0|### |######## -1.5|############# |######################## -1.0|############################ |############################## -0.5|############################# |############################# 0.0|#################### |############ +0.5|##### |### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.49%